Java phone stack specialist adds open graphics implementations
Apr 27, 2005 — by Henry Kingman — from the LinuxDevices Archive — viewsAplix Corporation will integrate several 2D and 3D graphics standard implementations from Hybrid Graphics into its Java platform for mobile phones and devices. The partnership will bring Hybrid's OpenVG, SVG, JSR 266, M3G (JSR 184), OpenGL ES, and JSR 239 implementations to Aplix's JBlend product.
(Click for larger view of cool-looking J2ME Wireless Toolkit device emulator)
Aplix claims to be the leading provider of Java platforms for mobile phones, and says its JBlend platform has shipped in 67 million devices, including 61 phone models available in Japan and 40 available outside Japan. The company says hardware-accelerated 3D graphics are common in Japanese phones today, and that demand for 3D content is driving a push toward open graphics standards, in order to ensure diversity among content developers.
According to Aplix, open standards can be used in games, navigation, and instrumentation. The company says that JBlend licensees will be able to get high-quality content from a large number of developers, thanks to its support for open standards.
Open standard implementations to be integrated include:
- The Khronos Group's OpenVG (open vector graphics) standard
- The W3C's SVG (scalable vector graphics) standard
- JSR 266 (Java specification request 266), unified message box access API (UMBA-API)
- M3G, or JSR 184, mobile 3D graphics API for J2ME
- The Khronos Group's OpenGL ES (embedded subset)
- JSR 239 Java bindings for OpenGL ES
Hybrid Graphics, of Helsinki, says it actively participates in several Java JSR standard groups, and is a board member of the Khronos Group. Aplix is based in Japan and Taiwan, with regional offices around the world.
Hybrid Graphics CEO Mikael Honkavaara said, “Covering the global market requires established partners with strong multi-regional presence.”
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